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Standard Artanis Build Guide

Yes it is true Artanis lacks of crowd control but it doesn’t matter that match as it has got raw survivability with its auto popping shield keeping him on his feet even though being in a head to head battle to any hero. Artanis packs mean burst damage at the same time and is perfect at isolating problematic enemy team member. After doing so, his allies can step into the scene and do their work of obliterating the opponents.

Things can go pretty fast and fanatic when stuck in a clash with this melee warrior Artanis. And in an effort for keeping your shield cooldown low, it will be necessary to take some chip basic shots on your enemy hero. On the other hand, you must be wary as well with your positioning as it makes your hero vulnerable without this skill. You have to open your eyes wide for targets while on the in-game battle to check which enemy you can take next for the burst damage. This actually lets you make a good escape in the event that the clash starts to go against your team. And with Purifier Beam, it is going to prevent the low health opponents to get back home safe, giving you a chance to get kills.

In case that you are not in a clash, you can take advantage of the innate strengths of your hero to deal with Mercenary Camps and map objectives or perhaps, to take on a lane that isn’t getting attention from your teammates. Those extra pushes could make the difference and you do not like to miss any XP.

The truth is, there are plenty of Artanis gaming build that you can try but among the most common is the standard build.

Level 1. Reactive Parry – this can store up to 2 charges and can reduce the basic attack damage you get from another hero.

Level 4. Templar’s Zeal – when you are currently 50 percent health or below, this will make your Blade Dash cooldown to recharge faster by 75 percent.

Level 7. Psionic Synergy – the Shield Overload cooldown will reduce by 4 seconds whenever you hit another hero with Blade Dash.

Level 10. Purifier Beam – target enemy heroes with orbital beam from the Spear of Adun that can deal 404dps for 8 seconds.

Level 13. Phase Bulwark – after you activate the Shield Overload, you will take 50 percent less damage from skills in the next 3 seconds.

Level 16. Zealot Charge – while the Twin Blades is activated, you are charging a short distance into your target.

Level 20. Target Purified – the nearest enemy hero will automatically be the next target of Purifier Beam if it kills one.

Before you take Artanis in the battlefield, it will be very smart of you to practice his abilities first.

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